![]() ![]() Avoid detection until the Hunted meter depletes to move back to the Paused state. Appears red when detected and yellow while Hunted. The meter is moving forward toward the next threshold. Here are the symbols you'll see on the meter along with their meaning: The Alien Aggressiveness meter also indicates when certain events will happen. Keep it nearby to take out enemies that are wandering around outside. Enemies also target them, directing damage away from your Marines. Sentry Guns are useful for more than just firing bullets. Use it to ensure your Marines are gaining valuable EXP even while not deployed. Intensive Training is available from the Barracks. If you're being hunted, slow their pace to a walk so they can immediately start firing when they see an enemy. Marines can only shoot and move while walking, not running. Here are 10 essential tips that we've found to be especially useful. ![]() It's up to you to guide them through the locations safely and quickly, but you're not alone. There are many different enemy types and other challenges that await them. Make too much noise, and you’ll have every xenomorph after you faster than you can say “micro-changes in air density.” Leave your Marines in the fray too long, and they’ll develop debilitating conditions that will keep them out of service for a week or more. Use up your resources too fast, and you’ll be out of luck when a Massive Onslaught occurs. Aliens: Dark Descent throws a lot at your squad. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |